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	<title>Comments on: Tough Times (Can) Kill Great Teams</title>
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	<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html</link>
	<description>Dealing with software projects in real life</description>
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		<title>By: Pawel Brodzinski</title>
		<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2059</link>
		<dc:creator>Pawel Brodzinski</dc:creator>
		<pubDate>Sun, 30 Nov 2008 20:22:00 +0000</pubDate>
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		<description>Jose,&lt;br/&gt;&lt;br/&gt;That&#039;s a great list o paths which lead to death of a team. I think each of them can be a pain in the ass, yet as far as they&#039;re isolated thing should go fine. However the more of that you see in your team the higher are chances of failure.&lt;br/&gt;&lt;br/&gt;I would definitely add office politics and &lt;a HREF=&quot;http://blog.brodzinski.com/2008/11/on-emergencies.html&quot; REL=&quot;nofollow&quot;&gt;permanent emergencies&lt;/a&gt; as other factors which lead to the same (sad) end.</description>
		<content:encoded><![CDATA[<p>Jose,</p>
<p>That&#8217;s a great list o paths which lead to death of a team. I think each of them can be a pain in the ass, yet as far as they&#8217;re isolated thing should go fine. However the more of that you see in your team the higher are chances of failure.</p>
<p>I would definitely add office politics and <a HREF="http://blog.brodzinski.com/2008/11/on-emergencies.html" REL="nofollow">permanent emergencies</a> as other factors which lead to the same (sad) end.</p>
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		<title>By: josé luis</title>
		<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2058</link>
		<dc:creator>josé luis</dc:creator>
		<pubDate>Sat, 29 Nov 2008 21:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2058</guid>
		<description>Specially when those people who don&#039;t care anymore are the key people. &lt;br/&gt;&lt;br/&gt;Having being thrown into Project Management from a technical role (programmer-analyst), which is pretty common I think (then I discovered it wasn&#039;t my cup of tea), I could summarize in some thoughts what I&#039;ve learned about failure (or how to kill a team without failure):&lt;br/&gt;&lt;br/&gt;- Product owners and stakeholders not paying enough attention to how (or which) products are being developed. Sometimes they may tend to think that things are coming along fine while the team might be struggling to deliver something that will, hopefully, meet the business needs. Most of the times they will not, and this is where the morale of the team beggins to be affected (I think having enough quality input to do your work is also a motivation). I consider this to be a difficult situation since it could be just a reflection of deeper organizational issues.&lt;br/&gt;&lt;br/&gt;- Poor communication, lack of agreement and lack of feedback among the team members with regard to the project. In other words, in my point of view, not having a stablished shared vision of the project from the very beginning is a sign of failure.&lt;br/&gt;&lt;br/&gt;- Not giving enough importance to the people&#039;s strengths and weaknesses. I mean, programmers&lt;br/&gt;acting up as project managers without proper training or couching, having unexperienced team members design critical architectures, programmers trying to do business analysis, project&lt;br/&gt;managers being absorbed by coding activities, just to give some visible examples. According to agile methods We can be generalists at some point but that doesn&#039;t mean every member of the team can do so properly (let&#039;s face it). Depending on the level of tolerance and motivation, I see this situation usually ends up frustrating people.&lt;br/&gt;&lt;br/&gt;- And finally, paying more attention to tools and processes over people. Or the contrary, not giving them any importance at all. A project without an appropiate work context is very often disrupted by distracting the team members from the real problem.&lt;br/&gt;&lt;br/&gt;Not surprisingly, I think &lt;br/&gt;the smaller a company is the more visible these problems become.</description>
		<content:encoded><![CDATA[<p>Specially when those people who don&#8217;t care anymore are the key people. </p>
<p>Having being thrown into Project Management from a technical role (programmer-analyst), which is pretty common I think (then I discovered it wasn&#8217;t my cup of tea), I could summarize in some thoughts what I&#8217;ve learned about failure (or how to kill a team without failure):</p>
<p>- Product owners and stakeholders not paying enough attention to how (or which) products are being developed. Sometimes they may tend to think that things are coming along fine while the team might be struggling to deliver something that will, hopefully, meet the business needs. Most of the times they will not, and this is where the morale of the team beggins to be affected (I think having enough quality input to do your work is also a motivation). I consider this to be a difficult situation since it could be just a reflection of deeper organizational issues.</p>
<p>- Poor communication, lack of agreement and lack of feedback among the team members with regard to the project. In other words, in my point of view, not having a stablished shared vision of the project from the very beginning is a sign of failure.</p>
<p>- Not giving enough importance to the people&#8217;s strengths and weaknesses. I mean, programmers<br />acting up as project managers without proper training or couching, having unexperienced team members design critical architectures, programmers trying to do business analysis, project<br />managers being absorbed by coding activities, just to give some visible examples. According to agile methods We can be generalists at some point but that doesn&#8217;t mean every member of the team can do so properly (let&#8217;s face it). Depending on the level of tolerance and motivation, I see this situation usually ends up frustrating people.</p>
<p>- And finally, paying more attention to tools and processes over people. Or the contrary, not giving them any importance at all. A project without an appropiate work context is very often disrupted by distracting the team members from the real problem.</p>
<p>Not surprisingly, I think <br />the smaller a company is the more visible these problems become.</p>
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		<title>By: Pawel Brodzinski</title>
		<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2057</link>
		<dc:creator>Pawel Brodzinski</dc:creator>
		<pubDate>Fri, 28 Nov 2008 08:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2057</guid>
		<description>Jose, the most visible pattern of dying project (or small company) is when people in the team don&#039;t care any more. Sure, you can always find those who never cared,  but when the rest starts changing their approach to &quot;I don&#039;t give a damn&quot; mode, well, the team is dying.</description>
		<content:encoded><![CDATA[<p>Jose, the most visible pattern of dying project (or small company) is when people in the team don&#8217;t care any more. Sure, you can always find those who never cared,  but when the rest starts changing their approach to &#8220;I don&#8217;t give a damn&#8221; mode, well, the team is dying.</p>
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		<title>By: Customer Relationship Management</title>
		<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2056</link>
		<dc:creator>Customer Relationship Management</dc:creator>
		<pubDate>Fri, 28 Nov 2008 06:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2056</guid>
		<description>Yes i have faced these type of situations so many times.But we have to recognize the level of work pressure in the team build.</description>
		<content:encoded><![CDATA[<p>Yes i have faced these type of situations so many times.But we have to recognize the level of work pressure in the team build.</p>
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		<title>By: josé luis</title>
		<link>http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2055</link>
		<dc:creator>josé luis</dc:creator>
		<pubDate>Fri, 28 Nov 2008 03:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.brodzinski.com/2008/11/tough-times-can-kill-great-teams.html#comment-2055</guid>
		<description>I&#039;ve been throught this situation many times, I know it good enough to recognize myself now the patterns of a doomed project (or little software company), some teams are not build to succeed, but it is true, it takes time, money (and patience) to realize it.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been throught this situation many times, I know it good enough to recognize myself now the patterns of a doomed project (or little software company), some teams are not build to succeed, but it is true, it takes time, money (and patience) to realize it.</p>
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